"One Part Skill. Two Parts Chaos."

Overview

Step behind the bar in this high-fidelity mixology simulator. Unlike standard click-and-serve games, this experience leverages a physics-based interaction system where every pour, shake, and clink of ice matters. As the shifts progress, the pressure mounts, and only the most precise bartenders will survive the rush.

Controls & Mechanics

🖱️ Mouse Controls

Left Click & Drag: Pick up spirits, mixers, and garnishes from the shelf.

Horizontal Tilt: While holding a bottle, move your mouse left or right to tilt and pour.

Click Shaker: Once the recipe is complete, click the shaker to serve the drink.

🧊 Advanced Mixology

The Garnish Circle: Fresh ingredients are laid out in a circular arrangement for quick access.

Layering Logic: Specific shots require density-order pours. Heavy liquids must be poured first.

Ice Management: Grab ice from the dedicated Ice Well for chilled recipes.

The Menu

MARTINI:
Gin, Vermouth, Ice, Olive
ESPRESSO MARTINI:
Vodka, Coffee Liqueur, Espresso, Sugar, Ice
MARGARITA:
Tequila, Triple Sec, Lime Juice, Salt, Ice
MOHITO:
Rum, Soda Water, Lime Juice, Mint, Sugar, Ice
LONG ISLAND ICE TEA:
Vodka, Gin, Rum, Tequila, Triple Sec, Coke, Lime, Ice
BLACK RUSSIAN:
Vodka, Coffee Liqueur, Ice
BABY GUINNESS (LAYERED):
Coffee Liqueur (Bottom), Baileys (Top)
WHISKEY ON THE ROCKS:
Whiskey, Ice
WHISKEY GINGER ALE:
Whiskey, Ginger Ale, Ice
WHISKEY COKE:
Whiskey, Coke, Ice
VODKA COKE:
Vodka, Coke, Ice
VODKA CRANBERRY:
Vodka, Cranberry Juice, Ice
VODKA SODA LIME:
Vodka, Soda Water, Lime Juice, Ice
SCREWDRIVER:
Vodka, Orange Juice, Ice

Technical Features

  • Procedural Layouts: ShelfManager automatically organizes your bar based on Resource folders.
  • Smart Shaker: Advanced recipe-matching logic that recognizes density-based layering.
  • Adaptive Scaling: Fullscreen support optimized for browser-based play on itch.io.
Built with Godot Engine 4.6 | Developed for the Itch.io Community
Updated 6 days ago
Published 7 days ago
StatusIn development
PlatformsHTML5
AuthorJesse Wood
GenreSimulation
Made withGodot
Tags2D, Arcade, bar, cocktail, Cooking, Godot, mixology, Physics, resource-management

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